Bedrock (Geyser)
Here you can learn how bedrock support works!
Bedrock Players (Geyser)
SamsWheel works for Bedrock players joining through Geyser. They see the wheel with its real texture, the reward items, the names and the pointer, watch it spin, and win exactly the same rewards as Java players.
What you need
| Where to get it | Why | |
|---|---|---|
| Geyser (+ Floodgate if you use it) | geysermc.org | Lets Bedrock players join your Java server. |
| GeyserDisplayEntity extension | GitHub releases | Geyser on its own can't draw item displays the entities the wheel is built from. |
| GeyserDisplayEntity's resource pack | packs folder on its GitHub | The extension doesn't install this itself. Without it Bedrock shows no wheel at all. |
Whole Setup
Install the GeyserDisplayEntity extension
Download the build that matches your Geyser version and put the .jar in:
plugins/Geyser-Spigot/extensions/
Install the extension's resource pack
Download GeyserDisplayEntityPack.mcpack from the packs folder and put it in:
plugins/Geyser-Spigot/packs/
This is the step most people miss. If only the floating text shows on Bedrock and no wheel, this pack is almost always why.
Enable custom content in Geyser
In plugins/Geyser-Spigot/config.yml set:
enable-custom-content: trueRestart the server
Geyser loads resource packs and custom items only at startup, so do a full restart (not /reload).
On startup SamsWheel prints either ✔ Bedrock (Geyser) ready or a list of what's still missing.
Check it
Run /samswheel bedrock in-game or in the console. Every item should be green ✔.
Checking your setup -> /samswheel bedrock
/samswheel bedrock [player] (permission samswheel.reload) checks every piece Bedrock players need and tells you exactly how to fix anything missing:
| Check | What it means |
|---|---|
| Geyser is installed | Geyser-Spigot is on the server. |
| GeyserDisplayEntity extension is installed | Its jar is in extensions/. |
| GeyserDisplayEntity has started | The extension actually loaded (its config folder exists). If not, it's usually a build for a different Geyser version. |
| GeyserDisplayEntity's resource pack is installed | A pack in packs/ defines the extension's display entity. |
| GeyserDisplayEntity's model is in charge | No other pack replaces its model, or SamsWheel fixes the pack order for you. See Converted server packs. |
| SamsWheel's Bedrock pack is generated | packs/sams_wheel.mcpack exists. |
| SamsWheel's spin and item mappings are generated | The extension's mapping file from SamsWheel exists. |
| Geyser custom content is enabled | enable-custom-content: true in Geyser's config. |
Still stuck? Join the Discord, open a ticket, and include the output of /samswheel bedrock.
Tuning the Bedrock wheel
Depending on your wheel size and reward items, things can sit slightly too high or too low. You can fix that live, in-game, without a restart.
| Command | What it does |
|---|---|
/samswheel bedrock tune | Shows the current values of all five settings. |
/samswheel bedrock tune height-offset <value> | Moves everything (disc, items, names, holograms) up, or down with a negative number. Default -0.5. Start here. |
/samswheel bedrock tune icon-lift <value> | Moves the reward items up (higher number) or down (lower number). Default 0.65. |
/samswheel bedrock tune block-icon-lift <value> | The same, for block rewards only (diamond block, beacon, emerald block...). Default 0.2. |
/samswheel bedrock tune disc-lift <value> | Moves the wheel disc and pointer up, or down with a negative number. Default 0.0. |
/samswheel bedrock tune label-lift <value> | Moves the reward names up, or down with a negative number. Default 0.0. |
Step by Step Tutorial
Stand in front of a wheel on Bedrock
Join with a Bedrock client and look at a wheel that has both flat items and block rewards.
Line up the whole wheel first
Right-click the wheel on Bedrock: the spot that reacts is where the wheel really is. Move everything (disc, items, names and holograms) so it sits there (blocks, negative = down):
/samswheel bedrock tune height-offset -0.75
Then the disc
Compare with Java: the floating title should sit just above the pointer. If only the disc is off, nudge it:
/samswheel bedrock tune disc-lift -0.2
Fix the reward items
Items sitting below their segment? Raise icon-lift. Sitting above it? Lower it. Small steps of 0.2 work best:
/samswheel bedrock tune icon-lift 0.8
Fix the block rewards
Blocks are held differently on Bedrock, so they have their own setting:
/samswheel bedrock tune block-icon-lift 0.4
Fix the names
Names too far from their item? Move them up (or down with a negative value):
/samswheel bedrock tune label-lift 0.2
Done
The values are already saved in config.yml (bedrock.height-offset, bedrock.icon-lift, bedrock.block-icon-lift, bedrock.label-lift, bedrock.disc-lift), so they stay after restarts.
Java players are never affected. Everything on this page only changes what Bedrock players see.
