Spring
Blossoms drift on the wind and the rain returns. Crops sprout quickly and animals breed more often.
1 min readUpdated
🌸 Spring
Blossoms drift on the wind and the rain returns. Crops sprout quickly and animals breed more often.
How it looks?
- Grass and leaves turn a fresh, bright green. Water is clear and light blue.
- 45% of the oak trees blossom pink like cherry trees in early and mid spring (
biomes.yml→block-swaps). They come in natural groups that fade into the green trees around them. - Pink cherry petals drift down from blossoming trees; fewer trees means fewer petals (
particles.yml). - Wild flowers pop up on the grass in plains, meadows and forests, and wither again when spring ends (
blooms.yml). - Pollen floats over meadows on clear days; fireflies appear on late-spring nights.
- Birdsong on spring mornings (
ambience.yml).
Weather and time
- Rain on about 40% of days, thunderstorms rarely (
weather.yml). - Day and night are about even; nights get a little shorter in late spring (
daylight.yml). - Snow left from winter melts away gradually, patch by patch (
snow.yml).
Temperature
- Mild: from about -2 °C in early spring up to 4 °C in late spring on top of the biome's own climate (
temperature.yml→climate.seasons).
Farming and animals
- Field crops (wheat, carrots, potatoes, beetroots) grow 20-40% faster (
crops.yml). - Animals always breed, often have twins (up to 20%), and can breed again sooner (
animals.yml). - Bees, rabbits and frogs appear near players; animals have babies (
wildlife.yml). - More rabbits, slimes and bees spawn; slightly fewer creepers (
mobs.yml).
Fishing
- Fish bite 10% faster. Special catches: Blossom Salmon and Meltwater Trout (
fishing.yml).
Festivals
- Blossom Festival on day 3 (
festivals.yml). Easter follows the real-world date.
