In-Game Editor
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1 min readUpdated
Installing
Drop It In
Put SamsSeasons-Editor-<version>.jar into plugins/SamsSeasons/addons/.
Restart
The startup banner says "✔ Editor addon ready". The editor adds its interface art to the SamsSeasons resource pack (or to your ItemsAdder/Nexo pack) by itself.
Open It
Run /seasons editor (permission samsseasons.admin.editor).
The editor draws its screens with the resource pack, so the pack must be enabled (resource-pack.enabled: true, the default).
What You Can Edit
- Seasons: length, transition, colour, and every per-season value in one place, split into tabs (World, Nature, Gameplay...) and sub-categories. Phase columns (early/mid/late) only show where a setting can differ per phase.
- Items: every seasonal fishing catch as the real item players get. Click one to edit it.
- Mobs: seasonal spawn rates and variants, shown as spawn eggs.
- Modules: switch whole features on or off: weather, festivals, wildlife, blooms, sky, snow, particles, temperature, the calendar dates and more.
Changes are written to the normal config files and applied at once.
Addon Settings
The editor's own settings (look and controls only) are in plugins/SamsSeasons/addons/SamsSeasons-Editor/config.yml.
